Podcast Season 1 ยท Episode 34
Making Flutter Games with Flame Engine
If you love gaming and Flutter, you need to checkout Flame Engine! We sit down with Lukas, Jochum and Renan to chat about how this library works.

Questions
- What is Flutter?
- How does the Dart language differ from something like JavaScript or Objective C.
- Why do you need a game engine to build games?
- How did you become involved in developing Flame?
- Are you building with Flutter or just Dart?
- Is it possible to compare Flame Engine to something like Unity?
- I am a huge Firebase fan, is that a good solution for a backend to the Flame game?
- Can you create multi-player games with Flame?
- Does Flame use ECS (Entity Component System), and for those who don't know, what is ECS?
- Is there any physics engine inside Flame, or one that can be used with Flame?
- Where do you turn if you need help with a Flame project?
Links
- Flame Engine - https://flame-engine.org/
- Flame Tutorials - https://github.com/flame-engine/flame/tree/main/tutorials
- Examples - https://examples.flame-engine.org
- Discord - https://discord.com/invite/pxrBmy4
- Sprite Stacking - https://twitter.com/wolfenrain/status/1348698185598951424?s=20
- Firebase backed game - https://github.com/Shadow60539/club_penguin_game
Picks
Alex Patterson: GitHub Copilot
Brittney Postma: Mythic Quest - Apple TV+
Brittney Postma: Get Started with Svelte and SvelteKit
Lukas (spydon): Melos
Jochum (wolfen): SpriteStack
Jochum (wolfen): SpriteStack Example
Renan: Tomb Toad